S. by J.J. Abrams and Doug Dorst

I’ve had this book for a few years now. Every time I see it, I remember that it’s not ordinary, for a book. It has, as a core feature, multiple layers. There’s the core text, the fictional author V.M. Straka’s Ship Of Theseus, and then there are the copious notes and other physical ephemera shoved between pages of the text, placed by apparently multiple characters. That’s the secondary layer and is why it comes in a solid dust jacket as well. This is definitely a book you don’t experience properly in electronic form.

I’ve made at least one attempt to complete this adventure in the past, but now, I think I may have the fortitude to do so. It’s going to take a while, I know, because my current plan is for at least two careful readings, with the first being to get the bottom layer text under my belt. These readings will require ignoring the margin notes, bits of loose notes, and multiple colored annotations. I’ll get to that on the second reading, as I try to unravel what’s going on with the 2(3? 4?) other readers.

An Entrepreneur’s Struggle to Understand “Need” and “Want”

Wherein, a serial entrepreneur explains his journey to try to better understand the difference between “need” and “want”.

 

Tucked away in a hallway at GDC was the Videogame History Museum.

I couldn’t be there, but, fortunately, IGN posted a set of photos. I bookmarked this months ago. Have a look.

 

Speaking of history, here’s a quick look at how manga and anime changed over the years, visually.

Happy Thanksgiving!